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AMD Radeon RX 5600 XT & RX 5700 DX12 Multi-GPU Tests 71% Faster

Multi-GPU support was a fascinating technology back when information technology launched, allowing users to pair up ii or more graphics cards for higher performance rather than purchasing a single and costlier graphics card. However, a decade has gone past and there has been no significant progress in the multi-GPU field with many vendors, AMD & NVIDIA, dropping support for it entirely due to poor scaling beyond multiple cards, non-optimization in applications and various other issues. But this doesn't mean that users who want to try out multi-GPU cannot do and so anymore, and that's what the folks over at Uniko'southward Hardware have just done so, pairing upwardly a Radeon RX 5700 graphics card with a Radeon RX 5600 XT to encounter how they perform.

AMD Radeon RX 5700 & Radeon RX 5600 XT Paired Up In Multi-GPU - lxx% Boost In Performance But With Lots of Problems

As stated, AMD and NVIDIA have virtually entirely dropped back up for Multi-GPU on their current generation of graphics cards. AMD's Crossfire is no more merely that has been replaced by XDMA, a protocol that links GPUs over the PCIe interface. NVIDIA, on the other manus, allows multi-GPU only on its high-end graphics cards through the NVLINK interconnect with the SLI days far gone. While AMD'due south XDMA link doesn't allow you to mix and lucifer two dissever graphics cards, with DirectX 12's and Vulkan API's mGPU explicit adapter, you tin can combine 2 different GPUs with different configurations.

Coming to the testing, at that place were a sure number of things noted past the Uniko, especially games support equally regardless of how optimized DirectX 12 API could be for AMD hardware, the game title itself needs further optimization to support explicit mGPU functionality. There were a vast bulk of games that couldn't even run with the but titles that ran without crashing being Rise of The Tomb Raider and Foreign Brigade.

The platform used for testing featured an AMD Ryzen 7 3700X viii core processor, an ASRock X570 Taichi motherboard, 16 GB of DDR4 memory running at 3200 MHz, a combination of 512 GB SSD and a Terabyte HDD. The graphics cards were the primary component of the testing which included the ASUS Radeon RX 5700 Dual EVO (8 GB) and the ASUS Radeon RX 5600 XT TUF3 EVO Gaming (vi GB). The latest AMD Adrenaline Radeon Software 20.2.i drivers were used.

There are diverse benchmarks including power consumption figures which are something very important to consider hither. The Radeon RX 5700 and Radeon RX 5600 XT combo consumes only around 450W (446.4W in actual) power at full load. A single Radeon RX 5700 consumes 259.6W of power. That's about 71% more power out of the wall for the combo over the standard RX 5700.

In the synthetic 3DMark Fourth dimension Spy benchmark, the RX 5700 and RX 5600 XT combo scores fourteen,156 points in the graphics and thirteen,1342 in the overall test. The Radeon RX 5700 alone scores 8217 in the graphics and 8508 in the overall test. This is a 72% increase in operation over the unmarried Radeon RX 5700 graphics menu.

Moving on to real games, Strange Brigade at Ultra (DX12) delivers an average frame charge per unit of 228.8 FPS and 151.2 FPS in 1% lows. A single Radeon RX 5700 delivers an average frame rate of 138.6 FPS and 98 FPS in one% lows. This is a 65% increase in the boilerplate FPS. In Rise of The Tomb Raider DX12, the combo pushes 191.3 FPS at average and 111.5 FPS in ane% lows. The single Radeon RX 5700 tin can button 116.ix FPS at average and 87.four FPS in 1% lows. We see a 71.half-dozen% increase in performance in The Rising of The Tomb Raider. I affair that is consistent throughout the benchmark is how the overall performance scales with the power figures. For a 71% increment in power, the combo delivers simply around the same performance improvement.

At the cease of the day, even this testing wasn't without its share of issues with Uniko reporting stutter and tearing in games throughout the testing. Over again, we are brought back to where we started off this topic from and that is the abandonment of mGPU functionalities past developers and the GPU vendors themselves, at least in the gaming segment, over the years. We hope that there's a big revival of multi-GPU in the coming years simply the current state merely doesn't warrant the need to invest in a second graphics card as a single high-finish GPU tin deliver much ameliorate performance at a consistently smoothen frame rate and while consuming much lower power.

Practice y'all want to meet Devs/GPU Vendors to support multi-GPU technologies for time to come graphics cards?

Source: https://wccftech.com/amd-radeon-rx-5600-xt-rx-5700-dx12-multi-gpu-tests-up-to-71-percent-faster/

Posted by: brownforsoust77.blogspot.com

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